![]() ![]() Stealth remains an important aspect of the game and, just like in the last game, Batman can crouch around undetected, grapple to vantage points (usually stone gargoyles) to observe groups of enemies, and perform double or even triple takedowns in certain situations. Similarly, the “freeflow combat” remains virtually identical to that seen in Arkham City you strike with X, counter incoming attacks with Y, and build up combos by directing Batman towards different enemies, mixing up your attacks, and performing takedowns to disarm and/or knock out foes one at a time as gangs of thugs swarm over you. You still select one of Batman’s many gadgets and weapons (the majority of which return from Arkham City in some way, shape, or form even when they don’t make narrative sense) using the directional pad, ready a gadget or quick-fire with the Left Trigger and press the Right Trigger to use the gadget or crouch, and you can still use Batman’s cape to stun enemies, glide around the city, and dive bomb onto enemies or to gain extra height and distance. In terms of controls, they remain exactly the same as before (which is interesting as I could have sworn that they were a little different when I first played it on PlayStation 3…). The result is a game that is immediately (and, perhaps for some, disconcertingly) similar to the last Arkham title in numerous ways but still different enough, in my opinion, to stand alongside its predecessors and, as I always say, there’s no such thing as too much of a good thing.īatman’s abilities and skills are almost unchanged from Arkham City. This time around, rather than change the formula too much, the new developers simply took the gameplay mechanics and game world of Arkham City and tweaked them, expanding on a few areas here and there and basically coating the previous game with a slightly different coat of paint. ![]() ![]() Just like the last two games, Batman: Arkham Origins is a third-person, action/adventure game. The city police, particularly Captain James Gordon, and public view Batman with scepticism and fear, feelings only exacerbated when Roman Sionis/Black Mask puts a $50 million bounty on the Batman’s head! These eight assassins spread terror, death, and destruction throughout Gotham City but they’re nothing compared to the appearance of a new, sadistic villain known as “The Joker” who begins a campaign of unrelenting, psychotic terror. It’s Christmas Eve, some two years into Bruce Wayne’s crimefighting career as Batman. Still, Arkham Origins was expanded upon with a fair amount of downloadable content(DLC) and I remember it being more of a good thing when I first played it on PlayStation 3 and particularly enjoying the new Christmas aesthetic and the game’s more challenging boss battles. ![]() The result was a game that was met with mixed reviews although the plot and certain mechanics drew praise, the game was seen as largely derivativethanks to copying and replicating, rather than properly expanding upon, Arkham City’s mechanics. So, they turned to WB Games Montréal to develop a prequel set during Batman’s early days and placed more emphasis on vertical movement and Batman’s detective skills. Interactive Entertainment were in no mood to wait that long. However, Rocksteady Studios required a lot of time to craft the sequel they had in mind and Warner Bros. Arkham City’s monumental success meant that the bar was raised and expectations were even higher for another sequel after the developers left so many loose threads dangling in the game’s side missions. They followed this success with the bigger and better sequel, Batman: Arkham City (ibid, 2011), that was even more well-receivedthan its predecessor, ranking as one of the best videogames ever released. Also Available For: PC, PlayStation 3, PlayStation 4 (via PlayStation Now) Wii U, Xbox One and Xbox Series X/S (Backwards Compatible)īatman’s, shall we say “ difficult” relationship with videogames was forever turned around when Eidos Interactive, Rocksteady Studios, and celebrated Batman scribe Paul Dini collaborated on the critically and commercially successful Batman: Arkham Asylum (Rocksteady Studios, 2009). ![]()
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